We learned how to use the program, Autodesk Maya 2016, to create 3D models of objects and this was by far the most enjoyable course of the module. There was quite a steep learning curve but after just four tutorials I had learned everything I needed in order to make decent 3D models of everyday objects. Above are a few samples of my work; the final assignment was an alien gun that I had originally sketched for the Sketching course I had taken in module 2. I decided to bring it to life in a manner of speaking by recreating it in Maya.