Assingments and projects from the first year and an extra course I followed.
Explanation project During this project we made a physical data visualisation. The data that we are showing is about the level of threatening of mammals. Visitors of our installation can pick the data they would like to see manually by selection by region, threat or mammal. The tree is the physical visualisation part. It has 18 branches and each of those shows a mammal and their color shows the level of threatening. A legend is placed at the console, so visitors are easily able to see how much a mammal is threatened. It is more than just a physical visualisation, because it is quite educative and children like to play with the branches. This kind of interactivity can be good to involve the kids even more. |
Pictures of the installation |
This module we had to think about an installation that could stand at Gogbot. Gogbot is an interactive art festival in Enschede which is held in September. The theme of 2015 is Internet of Things(IoT). |
Here you can see what our installation is going to look like. |
For module three we started off with a lot of brainstorm sessions. After diverging and converging our module coordinator chose the subjects that would fit certain companies best. We could sign up for a project you liked and I ended up with the Paddo Closet. Our group had to think of a solution for a problem of company the War from Amersfoort. They grow mushrooms on coffee grounds. They use grounds from a restaurant, so our client needs to be there every day around six o'clock. This costs a lot of effort and time. The reason the sludge needs to be picked up every day, is because if the grounds get infected by other fungi it is possible that the spawn you add is not going to 'win' the battle from the other fungi and then there won't come out any mushrooms. Underneath you can see pictures of our prototype and a link to a movie which shows how it is used. |
Here you can see our final prototype. And this is the link where you can see how the prototype is used. |
For module two we had to make a working prototype of a solution for a public problem. We thought that it is annoying if you go to a restaurant or shop and they are playing music you don't like. That's why we came up with UME (United trough Music Everywhere). If you have a playlist on a card, then the NFC-reader is able to read that list and combine it with people that are already inside. It will play the most popular song, so the songs that the most people have in common. |
Project video |
This is the end result of the project of module one. We had to make an interactive video and we decided to make a detective. The choices you make influence the possibility that you are going to find out what happened to the victim. |
Interactive video Awesome-4 |
The last assignment was to make a combined infographic. I made this with Gelieke Steeghs. It is about the places where our classmates live and how they prefer to travel. |
In the second module I chose working with wood as extra course.
We learned to work with materials and which materials you should use depending on what you want to do.
I found it really helpful and interesting. |
This was my final 'project'. I was free to make whatever I wanted and I could use the techniques that we taught during the earlier weeks. I made an owl and his stomach consists of smaller layers on top of each other. In this picture, you see the end result of the follow-up course. It is a tree which consists of two parts that can be put together. It is supposed to hang upside down. |